I won another retro bowl game on extreme difficulty

That makes number 12. I won 22 to to 17 over Atlanta. I was playing as Seattle. I thought I had no chance to win since I fumbled early in the game.

But, my defense held Atlanta to a field goal on on a drive close to the end of the game and that opened it up for me to get the win.

The game before Atlanta was against Kansas city and I lost that game 50 to 14. I threw way to many interceptions. I thought I had interceptions under control. At least in the Kansas city game I did not.

In the draft I drafted a wide receiver and a tight end and a defensive lineman. It seemed to worked because I got one stop in the game I won. Oh, in the game I won I got a fumble before the half. I could not do anything with the opportunity though.

I won another retro bowl game on extreme

I was playing as NYG vs. Was and I won the game 21 to 16. I was one point behind going into the final drive. And I scored a touch down and made the two point conversion. The weather was raining.

So that makes 11 extreme difficulty victories. I am trying to thrown fewer interceptions. The interceptions are what cause me to lose games. I don’t know how many retro bowl games I have lost on extreme. So its 11 wins and probably 500 losses.

Today I downloaded blender 3.2

Yesterday I saw in linkedin from blender about a new version of blender coming out so I went to blender.org but, could not find blender 3.2. Today I saw in a blender newsletter I get that blender 3.2 had come out and so I want to blender.org and what do you know blender 3.2 was out.

So I downloaded it and ran it. I go all the way back to blender 2.42 I think. Which would make anyone think that I am a blender pro. Sadly I am not. I wish I were though.

I have been thinking about what game to make with godot

I know I want to follow the recommendations of the video I watched about what genre of game to start with.

I also want to make a basketball video game. I don’t have the skills to make a basketball game yet. So I thought maybe I could make a boxing game.

I said awhile ago that I wanted to make oatmeal breakfast boxing. That was awhile before I know about godot. I thought at that time that I would make the game with pygame.

Now I want to make it with godot. To me it does not seem like making a basic boxing video game will be that hard.

In a game like punch out there is about 5 different kinds of punches. Left, right, left uppercut, right uppercut, power punch. Then there is a dodge left and a dodge right. And there is also a move to bring the gloves up to protect my character.

So as I see it that’s not to may moves to make. I will have to make a boxing ring, oatmeal breakfast, and all the different punches. I think I can do it. So I will try to make a boxing game as fast as I can.

I will give myself a week and see how far I have gotten by then.

The other day I was trying to make a basketball court with inkscape

I don’t think I have ever made or finished a project with gimp or inkscape. I suppose I think that I will only be able to make project’s with them when I have enough skills. Its been years since I started using those programs.

So I think the time is now to start using them to make projects. I don’t have hundreds of years to learn them. At some point I have got to start making things in order to learn.

So the other day I tried to make a basketball court for a 2d game. And I was able to figure out how to do things I did not know how to do be searching the internet.

And it was fun. The basketball court did not look good but, I had fun making it.

Yesterday I made it through the first week of pharo mooc

Awhile ago on this blog I said I was watching pharo mooc. Then I stopped watching it. And a few days ago I started watching it again. And finally made it through the first week. I have not done any of the challenges though. And I want to try those.

At least I watched all the videos for the first week. Now on to week 2.

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